Launching in early 2023, Capes is set in a city that was taken over by supervillains 15 years ago. The aim of the game is to train up a new generation of rookie heroes and take back the town from the various nefarious crims. Spitfire say you’ll be able to combine superhero moves to take bad guys down, while moving around levels strategically in a turn-based tactical fashion. It’s a bit reminiscent of the XCOMs, natch, and also sounds eerily similar to Katharine’s preview of Marvel’s Midnight Suns, Firaxis’ superhero XCOM-like which was also recently pushed back to an early 2023 launch. Hand Of Fate’s creators Defiant Development were shuttered in 2019, with founder Morgan Jaffit crediting the closure to the games market changing too quickly for the company to adapt. Spitfire Interactive is made up of key members of Defiant’s former team who worked on the Hand Of Fate series, including Jaffit. Jaffit previously worked on the excellent and similarly superheroic Freedom Force when he entered the industry. I rather like the sound of Capes because it reminds me somewhat of the ol’ Batman storyline No Man’s Land. Winning territory back from supervillains is something I can get behind, and an interesting concept for a tactical strategy game. Alec (RPS in peace) became more than a little frustrated with his character’s masked rival in his Hand Of Fate review back in 2015, but otherwise thought it was a pretty smart game. “Hand of Fate’s deepest foundations are compulsion loops,” he said, “knowingly exploiting the human hunger for more and better items and numbers and to keep on cleaning up a map/board/menu until no more options remain.” Capes is earmarked for a 2023 release on Steam sometime between January and March, but no firm details beyond that yet. Up, up and away!